It is now possible to specify a variable as a render material for a texture label, which can then place different texture labels on the selected surface without having to create them individually.
Find out more about the function here: Section 7.6.2.14, “ Texture label ” in eCATALOG 3Dfindit

![Docking window texture [Texture] with a variable as RenderMaterial](https://webapi.partcommunity.com/service/help/latest/pages/en/partwarehouse/doc/resources/img/img_87254ff0053d4f4ab1f06a27c3308a88.png)