5.9.2.8.2.1. Render material
Render properties at project level

At project level, you can assign a previously created render material to the component via a list field. You will see the ID and name as well as a small preview image of the material in the list.

Translate render material

You can translate the created render materials on the Translation Tabbed page for other languages of the catalog if required. These translations are then displayed in all places in the program where the render material is mentioned (this includes, for example, the General tabbed page and the Render materials window in PARTproject, as well as in the Texture label, Surface attributes [Face attributes] and Attribute feature [Feature attribute] docking windows in PARTdesigner ).

[Important]Important

The name [Name] of the render material is translated, not the ID.

View the translations of render materials in the catalog

View the translations of render materials in the catalog

Example of a translation in the Render materials window

Example of a translation in the Render materials window

On the General tabbed page, the render material can be selected at file level via a list box.

Example of a list field of render materials

Example of a list field of render materials

At Render materials without a registered name will see the ID. If there is no translation for the render material, the name displayed. If the render materials have a translation, the translated name (it will be based on the language of the software oriented) and the ID is displayed in a tooltip as soon as you start with the mouse over it. In the .prj file, after selecting of a render material, the entry ' RENDERMATERIAL= ' exists.

The renders Materials are displayed at the directory level in the _materials folder. It can use this in the Translation tab understand. If it is a catalog that is shared, there are the render materials in the respective directory structures of the subordinate catalogs.

In particular, the Translations of render materials are provided in the dir.def , so the loading time of the material.xml is not affected.

The name of the Render Materials is the block name in the .def File. The type of material is ttype=RENDMAT stored. Example:

[Test Material]
ttype=RENDMAT
english=Test Material
french=matériel d'essai

Like everyone else Type of translations, the translations of render materials can also be exported or imported. Acceptable formats for this are CSV, XLIFF and XLSX.